Friday, February 25, 2011

Going into lighting

Animation is mostly wrapped up, so it is time to direct my attention into lighting. It's kind of an interesting process, as I explained before. Here's a shot, tenatively "approved"

Friday, January 28, 2011

Onwards with animating

These past few weeks I've been quite busy animating. I thought I'd share one of the shots I've done.

This particular shot is mostly done though I do have a few tweaks left to do. I might also try to get it rendered so I can start to get a clearer view of a "finished" shot.

Monday, January 17, 2011


I've begun animating, but in the meantime I have also decided to light a single shot, to get an idea of the process I shall undergo for the whole film. The reason for this is that I am not following a typical 3D lighting setup. The fact is that most of my set is not affected by light. Where light does have an effect, it is not very evident. The actual lights themselves won't do much besides setting the direction of the shading. As such, what I must do is go through ever object's shader and tweak the actual color of the textures. Sounds arduous, but in practice it was no more difficult that the traditional lighting process. Here is the result, after spending a few hours on it:

It could still use some tweaking (doesn't everything?), but I am quite satisfied. I am quite excited to take this further into the rest of the film. Comments and opinions are appreciated. I'm mostly animating at the moment, and I'll be posting some stuff once it starts getting more finished.

Tuesday, November 16, 2010

More texturing

I'm done. For now. So basically I'm not done. Is one ever done? Anyways, look at what I'm turning in for the purposes of class.

Sunday, November 7, 2010


Up next is texturing. Major props to Rick for helping me get started on these.

The radio isn't textured, if you were wondering. I'll be finishing that up soon, and then on to animating :)

Tuesday, November 2, 2010

Wiggly lines

I've been playing with Maya's toon line to get it to wiggle nicely. It has been a challenge, but I believe I am very close. Check it out

Sunday, October 24, 2010

The set

Moving onto modeling the set now. I think it goes pretty well. Just wanted to show a sneak peek