Sunday, October 24, 2010

The set

Moving onto modeling the set now. I think it goes pretty well. Just wanted to show a sneak peek

Tuesday, October 19, 2010

Remus acting test

So I did an animation test with Remus to try out the rig and also to explore some limited animation in 3D. My hope is that the "dead" times shall be brought back to life once I add the toon line. Check it out

Tuesday, October 12, 2010


So I've been rigging. Have a look-see:

These are just the blendshapes for Nelson, courtesy of Natalia. I haven't skinned him yet so I'll show that later. Now here is Remus, who is skinned but lacks blendshapes (see what I did there?):

Wednesday, October 6, 2010

Prop and set designs

While I am rigging, Nate has been coming up with some designs for props and set items. Here are a few of his concepts:

Tuesday, October 5, 2010

More updates soon

I haven't updated in a while because I've been pretty busy rigging. I should be able to get some stuff up soon. In the meantime, run and be free