Showing posts with label toon. Show all posts
Showing posts with label toon. Show all posts

Friday, February 25, 2011

Going into lighting

Animation is mostly wrapped up, so it is time to direct my attention into lighting. It's kind of an interesting process, as I explained before. Here's a shot, tenatively "approved"

Tuesday, November 16, 2010

More texturing

I'm done. For now. So basically I'm not done. Is one ever done? Anyways, look at what I'm turning in for the purposes of class.


Sunday, November 7, 2010

Texturing

Up next is texturing. Major props to Rick for helping me get started on these.


The radio isn't textured, if you were wondering. I'll be finishing that up soon, and then on to animating :)

Tuesday, November 2, 2010

Wiggly lines

I've been playing with Maya's toon line to get it to wiggle nicely. It has been a challenge, but I believe I am very close. Check it out



Tuesday, August 3, 2010

More playing with textures

've continued to experiment with the texturing and shading on the model. I believe I have come up with something closer to what I want. Still messing around with the toon line. The Maya toon line has many attributes that I have yet to explore.



Here is one without the toon line
 

Thursday, July 22, 2010

Texture test

Just playing around with shading techniques, and toon lines. This is by no means finished. I do like where it is going though. I definitely need a higher res texture though. Also trying to see if I can get the lines to show up in more areas